abstraction model
Reward Machines for Deep RL in Noisy and Uncertain Environments
Reward Machines provide an automaton-inspired structure for specifying instructions, safety constraints, and other temporally extended reward-worthy behaviour. By exposing the underlying structure of a reward function, they enable the decomposition of an RL task, leading to impressive gains in sample efficiency.
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Modeling Discrimination with Causal Abstraction
Mossé, Milan, Schechtman, Kara, Eberhardt, Frederick, Icard, Thomas
A person is directly racially discriminated against only if her race caused her worse treatment. This implies that race is an attribute sufficiently separable from other attributes to isolate its causal role. But race is embedded in a nexus of social factors that resist isolated treatment. If race is socially constructed, in what sense can it cause worse treatment? Some propose that the perception of race, rather than race itself, causes worse treatment. Others suggest that since causal models require modularity, i.e. the ability to isolate causal effects, attempts to causally model discrimination are misguided. This paper addresses the problem differently. We introduce a framework for reasoning about discrimination, in which race is a high-level abstraction of lower-level features. In this framework, race can be modeled as itself causing worse treatment. Modularity is ensured by allowing assumptions about social construction to be precisely and explicitly stated, via an alignment between race and its constituents. Such assumptions can then be subjected to normative and empirical challenges, which lead to different views of when discrimination occurs. By distinguishing constitutive and causal relations, the abstraction framework pinpoints disagreements in the current literature on modeling discrimination, while preserving a precise causal account of discrimination.
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Reward Machines for Deep RL in Noisy and Uncertain Environments
Li, Andrew C., Chen, Zizhao, Klassen, Toryn Q., Vaezipoor, Pashootan, Icarte, Rodrigo Toro, McIlraith, Sheila A.
Reward Machines provide an automata-inspired structure for specifying instructions, safety constraints, and other temporally extended reward-worthy behaviour. By exposing complex reward function structure, they enable counterfactual learning updates that have resulted in impressive sample efficiency gains. While Reward Machines have been employed in both tabular and deep RL settings, they have typically relied on a ground-truth interpretation of the domain-specific vocabulary that form the building blocks of the reward function. Such ground-truth interpretations can be elusive in many real-world settings, due in part to partial observability or noisy sensing. In this paper, we explore the use of Reward Machines for Deep RL in noisy and uncertain environments. We characterize this problem as a POMDP and propose a suite of RL algorithms that leverage task structure under uncertain interpretation of domain-specific vocabulary. Theoretical analysis exposes pitfalls in naive approaches to this problem, while experimental results show that our algorithms successfully leverage task structure to improve performance under noisy interpretations of the vocabulary. Our results provide a general framework for exploiting Reward Machines in partially observable environments.
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